

As you might expect when it comes to changing a feature that has worked a certain way for years, the user reaction is … heated, with many pointing out that two of the top 10 most disliked videos are from YouTube’s own account.ĭiscord clarifies a cryptic crypto tweet: After Discord CEO Jason Citron tweeted out an image of what appeared to hint at a possible crypto wallet integration on the popular chat platform, much of the user base responded with a hearty “oh hell no”… in the form of encouraging others to cancel their optional paid subscriptions to the service. The company says it’s to put an end to “dislike attacks” wherein groups of users work together to pile on the dislikes. Youtube will hide the dislike count on all videos: The headline says it all, really. Plus, eventually opening up these tools will pique the curiosity of just about everyone in TV/film, and I’m sure Unity wouldn’t mind snagging the next “Mandalorian” or “Westworld” that might’ve otherwise been built with Unreal. “What we’ll do then,” he continues “is make sure that these cloud capabilities plug directly in where artists are and where they’re trying to do their work - inside of Maya, or inside of Houdini, or inside of Unity.” Groups of people can work really, really easily together.” If you make a change in one particular tool, it shows up in the right way when you go to do the lighting, or compositing, in any other particular tool. “Each individual tool is individually powerful, but in conjunction together across this pipeline they all work really effortlessly. “What tools are … is really this pipeline,” says Whitten. Whitten is also a big fan of the way Weta’s tools all work together in harmony through the magic of the cloud:

Weta Digital has spent the last few decades building the things that build the things, so they’ve probably spent more time on these problems than anyone else. The word “metaverse” was dropped a few times in our conversation. Unity SVP Marc Whitten tells me that, basically, he sees a need to make building in 3D easier over the next few years. Unity has thousands of employees spread out across offices all over the world, so a distributed workforce isn’t anything too new for them. I’m told the 275-or-so engineers joining Unity from Weta Digital will stay in New Zealand.
